The Talisman Engine

Screen Shots

Screenshot - Main menu

A room

Running on the wall

More screenshots

Info

This is the Talisman Platform engine, made with 100% custom sprites and the code is 97% original (It was based on the Foxengine, huge credit to Fox-NL). This engine features most of the moves found in the PoP Sands of Time Trilogy along with some new additions and stuff I thought would be fun. Following is a list of features, bugs, credits and planned additions. Any help would be appreciated. When it is finished I plan on remaking the full SoT Trilogy with it as seen on their pages. (so if you have anything minor you would want changed then feel free to post on the forum, although I won't make any drastic changes to the storyline). The combat is based on WW/T2T's Free form fighting system.

Features

Credits

Time travel, semisolid and basic platform movement based on Fox-NL's platform/time travel engine - (modified by Ankhareon)

rope physics created by Kow- (modified by Ankhareon)

turdfuguson for fixing the beam glitch

Sohasu - new skin (Team Member) Mastergunnz for the pistol sprite.

Downloads

Editable: talisman_engine.zip
Compiled: talisman_engine_compiled.zip

For more info, source codes, downloads,... visit the official website of the Talisman Engine project:
www.talisman.gigcities.com - And join the project by registering in the official forums.

Discuss The Talisman Engine in the forum; please refer to this topic

2D remakes of Prince of Persia trilogy (SOT/WW/TTT) are coming soon. Meanwhile you can check the work progress (mock ups, sprites, engine updates and upgrades, etc.) on the forums.